RE::Coding_Action && NewColors + UI == Art
This week we added a new main menu and are ready to change the rest of the UI as well. Also we made a city under the arena so spectators could potentially come to watch the show. We tried a new colourscheme for the surroundings and the arena to try and get the focus on the center but still show the characters clearly. Soon the customizable characters will be coming, they are textured and waiting until they don't break the game anymore.
We also have good new for the people who are more into our programming, guess what their back!. While they only have had 2 days to work on the project a few things have been done. First of all there is now a dynamic moving camera included. This camera zooms in to grouped players. While there still are some bugs in it, don't worry those will be fixed soon. Further the movement system has been revamped. There were some bugs with the previous version of the moment. Such as the player not moving on full speed as if wind was blowing against it. While the new system hasn't encountered as much bugs we do expect a few more but those will be fixed Soon(tm).
Everybody is back in gear so expect a bigger update by next weak,
See you next week for another episode of Dropkick: The Devlog Adventures!
Files
Get [Group 17] Dropkick
[Group 17] Dropkick
Score the enemy!
Status | Released |
Authors | ChrisMoerland, RubenVE, quintenhenry, KoenGoossens, lukasdewulf |
Genre | Fighting, Action, Sports |
Tags | Beat 'em up, Controller, Local multiplayer, party-game, Unity, Versus |
Languages | English |
Accessibility | Textless |
More posts
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- Tidying up and controlled enviromentMay 16, 2018
- Finish line is just a step away!May 09, 2018
- Moar art updatesApr 18, 2018
- An art update, don't see those oftenApr 09, 2018
- Oh god! We messed up with multiple skins!Mar 28, 2018
- Selectionscreen in unity... such a pain!Mar 21, 2018
- Week 5 - Into productionMar 14, 2018
- Sometimes you just got to code hardMar 10, 2018
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